---
title: "Connect to Vicon Datastream using Live Link Presets"
canonical: "https://help.vicon.com/space/Unreal5Plugin113/1152057404/Connect%20to%20Vicon%20Datastream%20using%20Live%20Link%20Presets"
format: markdown
---
Connecting to a Vicon Datastream using Presets involves the following stages:

> Macro (toc)

### Creating a Preset in Unreal Engine

1. Create a Live Link source in Unreal Engine. For more information, see [Connect to Vicon Datastream using Live Link](https://vicon-help.atlassian.net/wiki/spaces/Unreal5Plugin113/pages/1152057350).
2. When an active Live Link source has been created, in the Live Link dialog box, click the **Presets** button next to **Add Source**.
3. Click **Save As Preset** and enter an appropriate name.

### Adding a source to the Preset

1. Remove all existing Live Link connections.
2. Click the **Presets** button.
3. Select the preset you just created.
4. After selecting the preset, click on the Source panel to ensure the Live Link source has been added to the preset.

### Adding a Source to a project using the Preset

1. Go to **Edit** > **Project Settings**.
2. In the search bar, enter `Live Link`.
3. Under **Plugins - Live Link**, go to the **Default Live Link Preset**.
4. Select the preset you just created.
5. Restart your project.

After you have restarted your project, check the Live Link connection has been created.