---
title: "Add a mesh to an object"
canonical: "https://help.vicon.com/space/Tracker43/344556847/Add%20a%20mesh%20to%20an%20object"
format: markdown
---
A mesh is a 3D model representation with a root bone that specifies its own coordinate system.

Adding meshes to objects enables you to better visualize them in the Workspace to check that they are correctly aligned and that they give the result that you want.

1. In the **Tracking** panel, in the **Objects** list, select the object to which you want to add a mesh.
2. In the object's **Properties** below, from the **Mesh** list, select the required mesh.
  Tracker accepts any mesh in the FBX file format. You can use the installed meshes, or your own FBX files.
3. To choose your own FBX file, click the **Import mesh** button next to the Mesh list. This enables you to choose an FBX file from its saved location.
  The file is copied to the prop mesh folder:  
(*C:\Users\Public\Documents\Vicon\PropMeshes*)
  It is also added to the Mesh list and is set as the current mesh.
  Your mesh is displayed in the 3D View.

After you have loaded a mesh, or added a mesh to your object, you can change the object's origin or alignment. For more information, see the following topics.

- [Change an object's origin](https://vicon-help.atlassian.net/wiki/spaces/Tracker43/pages/344556856)
- [Change an object's alignment](https://vicon-help.atlassian.net/wiki/spaces/Tracker43/pages/344556881)