---
title: "Change a basic object's origin"
canonical: "https://help.vicon.com/space/Evoke18/397968713/Change%20a%20basic%20object's%20origin"
format: markdown
---
The object manipulator enables you to specify a basic object's origin (ie, the center of the physical object in relation to the marker pattern that is tracked by Evoke).

1. To activate the object manipulator:
  1. Press the space bar or click the **Pause** button at the bottom right of the **Workspace** to pause Evoke.
  2. Select the basic object.
  3. In the **3D View**, click the object manipulator button.
2. In the Workspace either:
  - Drag the manipulator to move or rotate the object to the required location; or
  - Enter values in the **Translation** and/or **Rotation** fields.
    When you resume streaming, the object's orientation is updated.
    :check_mark: **Tip**: To scale the Manipulator, on the numeric keypad, press + (scale up) or - (scale down).

Note that the manipulator operates in local or global space (corresponding to the object coordinate system or the world coordinate system respectively). To switch between the two, click the buttons to the right of the **Object Manipulator** heading > Macro (inline-media-image)

.

In the 3D View, you can align a selected object's axes to the global axes, a selected marker, or to the center of multiple selected markers. To do this, select the relevant object(s) or marker(s), activate the Object Manipulator > Macro (inline-media-image)

 and then expand **Alignment Tool** at the bottom. For more information, see [Understand the alignment tool](https://vicon-help.atlassian.net/wiki/spaces/Evoke18/pages/397968792).