---
title: "Use smart object templates"
canonical: "https://help.vicon.com/space/Evoke18/397968574/Use%20smart%20object%20templates"
format: markdown
---
Smart object templates let you easily create smart objects for Pulsars and supported accessories. Evoke comes with templates for the Vicon-supplied accessories Backstrap, Hat, and supported headsets: Oculus Rift, HP Reverb and HTC Vive (the templates for the clip for the headset, with two Pulsar mounts), as well as for a single Pulsar.

You can also create custom templates, for example, for a backpack, to speed up the creation of merged smart objects.

The template stores information about each device and its relative orientation, together with the merged object properties (object preset, mesh, color and root segment name). Smart objects that are created from this template are automatically assigned patterns, so you only need to select the required Pulsar from the **Device** field to enable tracking.

You can assign to any objects a mesh that is displayed in the 3D View.


    **To create a template for a merged smart object**


1. Create the merged smart object (see [Merge smart objects](https://vicon-help.atlassian.net/wiki/spaces/Evoke18/pages/397968540)) with the required mesh and other attributes.
2. In the **Tracking** panel, right-click the composite smart object and then click **Export Template**.
3. In the **Export Smart Object Template** dialog box, enter a name for the template and then click **Save**.
  The template is saved into the default location:
  *C:\Users\Public\Documents\Vicon\SmartObjectTemplates*
  You can now use your template to create further smart objects as described next.

> Macro (scroll-pagebreak)


    **To apply a custom template:**


1. Create a smart object as described in [Create smart objects](https://vicon-help.atlassian.net/wiki/spaces/Evoke18/pages/397968505), but instead of **Pulsar**, select your custom template:
2. In the **Tracking** panel, with the new smart object selected, go to the **Smart Clusters** section of the **Properties**, click the **Device** lists and select the required Pulsars.
  When you have entered these details, the object is displayed in the 3D View with the mesh and correct orientation.